Theia: The Crimson Eclipse

Details

Playtime Not Played
Last Activity Never
Added 04/05/2025 20:16:26
Modified 26/03/2026 16:16:57
Completion Status Not Played
Library Itch.io
Source itch.io
Platform PC (Windows)
Release Date 02/02/2016
Community Score
Critic Score
User Score
Genre Adventure
Indie
Role-playing (RPG)
Turn-based strategy (TBS)
Developer MissingSeven
Publisher
Feature Single-player
Links Store Page
PCGamingWiki
Tag 2D
Adventure
Fantasy
JRPG
Pixel Art
Role-playing
RPGMaker
Sci-fi
Turn-Based
Turn-Based Combat

Description


⚠ Theia - The Crimson Eclipse is a non-commercial game, freely distributed. The game makes use of resources and assets produced by professionals for their respective software houses. All of the non-original resources here employed belong to their rightful owners!


Theia is a classic J-RPG game, so we have characters with Level, Experience, HPs, and so on. Characters level-up killing enemies, etc etc. 

These are the main gameplay features:

  • 19 playable characters
  • 40+ hours of gameplay (about 25-30 of main story, and 10 of subquests, secondary events and minigames
  • 14 subquests
  • 12 trophies / achievements
  • 5 different endings

A boss harder than usual is giving you trouble?
Do you want to talk strategy with some other players?
Or you just want to tell us who the best Varzan is? (jk, it’s clearly Varneleon)

For all things Theia, join the new Discord server and share your mastery with the community!

Click the Discord link below to join us!
https://discord.gg/nMVzavM

Year 2310. 

The world of Ariathale, a planet fueled by the power of Atlas, a mysterious versatile mineral, is facing a heavy crisis period due to mankind's greed. Many years ago, the planet was filled with these crystal stones, but people started abusing it and the world fell into a state of recession. The leaders of all ariathalian states met in the Tower-City of Halderos, the most important and rich city of all Ariathale, to decide the future of the planet. In order to maintain the remaining Atlas resources, those leaders decided to ban the Atlas Technology until they'd find a new energy source capable of substitute the Atlas. The story begins with Seth, an ex-imperial guard of the Levizoan Empire, escaping from his former comrades. They are after him because Lord Meister, vassal of the Emperor, thinks that Seth is linked to the potential solution to the Crisis, but the young runaway doesn't want to return to the Vanguards Castle.

The playable characters of Theia are 19. Each character enters the party with "Guest" condition. As the story progresses, some of them will find a reason to remain with Seth and then lose the condition. A Guest character cannot change his weapons and can't learn new skills.

Each non-guest character has 3 or 4 weapons that can be created and upgraded by using crafting materials. 

Many weapons are crafted with Atlas Technology, so the played can insert Atlas Shards inside the weapons to gain bonuses. These weapons also have Atlas Synergies, that unlock extra bonuses according to the equipped shard. This system resembles FFVII's Materia System.

The characters don't learn and upgrade skill by leveling up, but by using Ability Points (AP), a pool of points shared by all the characters.

The classic Limit Break. Each character has a bar to fill during the combat. When the bar is filled, the Exceed Technique, a powerful attack or buff, can be used. Each character fills the bar using a specific battle command (we can see this command in the Status Menu). Each character has his unique EX-Technique. At the end of a battle, the Exceed bar will empty.

In the right side of the battle screen, there is the Mastery Bar: a special bar that charges up by using aggressive commands such as Attack and Skills, and unloads by defending or using items. The more the bar is loaded, the more bonuses we will receive at the end of the battle depending on the characters we are using. Each characters grants a bonus (EXP, AP, money, HP or SP recovery). We can also use this bar to apply passive bonuses by activating Mastery Skills. 

The Mastery Skills are special passive skills unlockable by using APs, that grants bonuses during the combat. We can "equip" a Mastery Skill in the Skill Menu and set it at Level 1, 2 or 3. Obviously, the skills is more powerful at Level 3, but it is also more difficult to charge up the Domain Bar until it reaches the selected level.

While traveling in the World Map, the player can access to the Camp, where he can talk to the other party members and increase (or decrease) their stats, learn new infos about the lore and the characters, and also gain new skills that can be used in combat.

  • Game by MissingSeven
  • English translation by CrawlingChaoxReemWhy BotherSognatoreRadicaleMissingSeven
  • German translation by SuperSebblAdrian "Cube", FireCreeper (Danke an Cherry)
  • Spanish translation by Pizus
  • Testing by CrawlingChaox, Brave New War, Casull, Balù, Seraph Andrew, ARM Is NOT Loaded, Polakko
  • Special thanks: RPG2S.net community, all the members of Paraserver and Theia Discord channels, especially TheFado96 and Waldorf for their video walkthroughs.
  • Made with RPG Maker 2003