![]() |
|
| Playtime | Not Played |
| Last Activity | Never |
| Added | 27/03/2026 0:58:09 |
| Modified | 27/03/2026 1:03:40 |
| Completion Status | Not Played |
| Library | Steam |
| Source | Steam |
| Platform | PC (Windows) |
| Release Date | 19/06/2025 |
| Community Score | 72 |
| Critic Score | |
| User Score | |
| Genre | Adventure Free To Play Indie |
| Developer | Alejandro Roca Vande Sype Huyen Dieu Nguyen Jaime Fenoy Aguilera Maxine Desmet Pablo Mata Gámez Rūta Katkeviča Semih Teke Valentijn Van Severen |
| Publisher | Hogeschool West-Vlaanderen |
| Feature | Achievements Custom Volume Controls Full Controller Support Playable Without Timed Input Single-player Surround Sound |
| Links | Community Hub Discussions Guides News Store Page PCGamingWiki Achievements |
| Tag | 3D Action-Adventure Adventure Colorful Controller Exploration Fantasy Free to Play Indie Music Post-apocalyptic Singleplayer Soundtrack Steam Deck Unknown Story Rich Stylized submarine Underwater |

You've just come into a world already in ruins. You don't know who you are, and there's no one to tell you. Perhaps you are the last of your kind. It’s up to you, and the strength of your voice and fins, to piece together the past. Sing the forgotten songs, and uncover the echoes of a sunken, broken civilization.
Voice of the Ocean is the beginning of a single-player adventure where you will have to sing and swim. You will be a newborn mermaid, diving through ruins and looking for pieces of a long lost mural.
In the game you will:

Use your voice to navigate the depths. Sing the melodies of your lost civilization, brought to life through an original score composed exclusively for the game by Jaime Fenoy Aguilera.
You will have to hit the correct pitch using your voice, to charm fishes, move objects and sing the songs of the mermaids.



Dive into a forgotten world beneath the waves, with a traditional oil painting style brought to 3D. Swim through a vivid, impressionistic seascapes, poisoned by an uncertain past. You will be able to swim through ruins, buildings and areas reclaimed by nature.



Part of the story of your people lies scattered across the deep. Unstructured and half-buried in a world that has forgotten it. Find the audio logs and the lost mural to reconstruct the past.


This game was created over the course of 11 weeks by third-year bachelor students from Howest - Digital Arts & Entertainment, with the invaluable contribution of our original soundtrack composer, Jaime Fenoy Aguilera as well as our animator Maxine Desmet. We would also like to extend our heartfelt thanks to our coordinators, Alex Vanden Abeele and Tristan Clarysse, for their support and trust in our vision.