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| Playtime | Not Played |
| Last Activity | Never |
| Added | 04/05/2025 20:16:30 |
| Modified | 28/03/2026 11:18:17 |
| Completion Status | Not Played |
| Library | Itch.io |
| Source | itch.io |
| Platform | PC (Windows) |
| Release Date | 06/12/2003 |
| Community Score | |
| Critic Score | |
| User Score | |
| Genre | JRPG |
| Developer | Brant Bassart |
| Publisher | |
| Feature | Single-player |
| Links | Store Page PCGamingWiki |
| Tag | 2D chiptune Female Protagonist Godot godot-engine Non violent Open Source Pixel Art Platformer Stealth |
Diver Down is a stealth-platformer made for the Godot Wild Jam #2, where the theme was "Hidden within". Avoid the lights on 20 different stages using your mysterious Diver Down ability, that allows you to dive onto solids!
| Function | Control Scheme #1 | Control Scheme #2 | Control Scheme #3 |
|---|---|---|---|
| Moving and aiming | Arrow keys | WASD keys | Arrow keys |
| Jumping | Z or C | J | Space or Control |
| Diving | X | K | Shift |
| Pausing | Enter | Enter | Enter |
| Muting | M | M | M |
This game uses the following pre-made assets:
The rest of the game was possible to made by using the following software:
And the team was:
It's on GitHub: you can check the repository clicking here.
The inspiration comes from the stand Diver Down from JoJo's Bizarre Adventures: Stone Ocean. Putting simply, Diver Down is a "entity" able to dive onto solids, which was something I tried to translate into a game, since it fitted the jam's theme so well.
I might make a devlog talking more about this :)