Blueprint Hell

Details

Playtime Not Played
Last Activity Never
Added 04/05/2025 20:16:39
Modified 26/03/2026 10:46:55
Completion Status Not Played
Library Itch.io
Source itch.io
Platform PC (Windows)
Release Date 20/08/2024
Community Score
Critic Score
User Score
Genre Puzzle
Developer egunan
Publisher
Feature Single-player
Links Store Page
PCGamingWiki
Tag 2D
Puzzle

Description

A winning entry for GMTK Game Jam 2024. Theme: "Built to scale".

Goal

  • Run the code successfully by connecting all of the nodes correctly with no errors.
    • Press the run button at the starting node to run the code.

Rules

  • Nodes can only be connected if they have the same shape.
  • One shape allows one connection
  • Shapes on the right side of a node can only connect to Shapes on the left side of another node.
  • Nodes must receive all input signals to prevent errors.
  • Run might fail if there is an error in your code.

Controls

  • Left Click : Select Node
  • Left Click & Drag : Select Multiple Nodes and Connections
  • Right Click : Remove Connection
  • Right Click & Drag : Move Canvas
  • Mouse Wheel : Zoom in & out (There is a buggy behaviour where scrolling while the cursor is over the node does not zoom in & out.)

Tips

  • Keep your nodes clean & organized for Scalability
  • Feel free to edit existing node connections and connect all newly added nodes every day.
  • Can you find the non-overlapping solution of each level?

Credits

Awesome runtime node editor library from : https://github.com/cemuka/UnityRuntimeNodeEditor